Here is a collection with some of the artworks (from concept pieces to 3d models) that I did for Lionhead Studios, as Lead Environment Artist for "Black & White 2".
Cover Art for Black & White 2, expansion "Battle of the Gods"
Black White PC game Trailer
Concept for a " Gods shop"
Concept for a " Gods shop"
The jolly missionaries from the Original B&W where supposed to made a comeback too.
Loading screen for BW2 "Battle of the Gods"
Palette study.
For a while we thought about giving the player a "tsunami power" soon after, the tragic 2004 Tsunami happened, so we decided to drop it from the game.
Environment concept for an "evil" Aztec citadel.
"Siren/Enchantment" spell tower. "Epic Spells" were granted to the players to unleash their godly powers.
"Time" spell tower. "Epic Spells" were granted to the players to unleash their godly powers.
"Volcano" spell tower. "Epic Spells" were granted to the players to unleash their godly powers.
"Earthquake" spell tower. "Epic Spells" were granted to the players to unleash their godly powers.
"Hurricane" spell tower. "Epic Spells" were granted to the players to unleash their godly powers.
"Verdant" spell tower. "Epic Spells" were granted to the players to unleash their godly powers.
Spell towers in their final 3D form.
"Japanese" Land Concept.
More godly powers...
An early concept for the "Volcano" spell tower.
An early concept for the "Verdant" spell tower.
An early concept for the "Time" spell tower.
An early concept for the "Siren/Enchantment" spell tower.
An early concept for the "Hurricane" spell tower.
An early concept for the "Earthquake" spell tower.