From 2001 to 2003 I worked as Lead Environment Artist, for the unreleased cyberpunk action/adventure game "Duality". The game was set in a dystopian future, were Large Private Corporations rule the world.
Duality Cover, this illustration was featured in the book "Exposé 1" from Ballistic Publishing.
"Tech Corp" Environments
Vehicles, assets and gadgets.
BioCorp environments
Factions
Club exterior and "Cpt McKenna"
BioCorp Headgear
Underworld Environments
Templar pilots
Security Guards
Underworld, Implant clinic, interior
Templar Environments
"A.I Council"
Templar VR intranet environments
Huxley Hotel interiors.
"Evil Hacker" Concept + Game Model
BioCorp sewers
Club interior.
Robots, Vehicles and gadgets
Day & Night
Hero Hacker, outfit comparision.
BioCorp VR intranet environments
BioCorp Interior
Biocorp interior and workers
BioCorp "dark secrets"
BioCorp mechanisms
Public VR space and VR gliders.
BioCorp, Dock bay & executive penthouse
BioCorp, excutive penthouse
VR Sanctuary environment
Armoury
Undeworld enviroment
Duality Trailer